Finding things
What lights the sky and what doesn't — the agent's searches do, yours reach it through the explorer and the search panel.
The sky has no search box of its own today. Two things find things in it: your own tools outside the scene, which take you to a node, and the agent's searches, which light it up.
Your search#
Ctrl+Shift+F opens the search panel in the side panel. Type a name
and pick a directory result, and the sky flies to that folder; pick a file or a symbol
and it opens in the editor.
The explorer is the other door: click a folder in the tree and the sky unfolds it and flies there. Hover any node in the scene for its name and its numbers.
What your search does not do is light the sky. Typing in the panel changes nothing in the scene; only picking a result moves you.
The agent's search#
When an agent greps your project, searches the index, looks a symbol up or asks who references it, the sky lights the hits where they live — so you see not just what matched, but whether the matches are clustered in one corner of the project or scattered across all of it.
It's a sequence, not a pop. Each hit's strike leaves the folder that holds it, runs down the wire, and the orb comes up when it lands. A folder that is still folded and holds several hits is struck once per hit, so a folder with a lot in it crackles. The rest of the scene sinks while the hits are lit, and with Visual follow on the camera rises over the whole set so you see the spread.
It's a quietly useful signal. You watch the agent's search light up six files across three folders, and you learn where it thinks the problem lives before it says a word about it.
The light lets go on its own a few seconds later, quietly — the camera stays where the agent left it, ready for the next tool. Listing a folder and reading files light the sky the same way; see Watching the agent work.
From the chat, back to the sky#
Hover a file in one of the agent's result cards in the chat, and its node flashes in the sky.
→ Clicking a node — the light one click gives you