Changelog

What changed in each release — the light, the glass, and the occasional crack.

Latest v0.9.3Updated

Newest first. Version numbers are the only thing here that never changes meaning: a bump always ships something real, and anything not ready yet is labelled as such instead of dressed up as a promise.

0.9.3 — Diffraction · 19 September 2026#

  • The account has rooms. /profile writes through to the real API — name, username and email go up, the session refreshes, a password change takes on the spot. /billing shows plan, payment method and invoice history; the money columns are labelled mock data because they are, and the controls that can't do anything yet are disabled rather than decorative.
  • One chrome on both sides of the sign-in wall. Everything behind /dashboard now wears the same header and footer as the public site, on frosted panels that let the ambient scene blur through. The avatar menu is the seam: Profile and Billing link out, and whatever isn't wired yet is stamped soon instead of quietly doing nothing when you click it.
  • The changelog is a page at /changelog — plain markdown like every other document here, with the same shell as the legal text. The Download cards that said watch the changelog are now that link.
  • 3D Editor docs, seven pages, live since early August and unmentioned until now. Colour and material moved on disk to sit under Shape the way the panel nests it; the URL it publishes at did not move.

0.9.2 — Refraction · 1 August 2026#

  • Download page ships. One .AppImage, no installer, no telemetry riding along. The checksum is published with the file — not before it exists, not invented to fill a gap.
  • 3D graph view. Navigate the codebase as a space instead of a tree: nodes sized by symbol count, wires by real relationship, live as an agent works.
  • Theme Editor docs published, and the 3D scene now auto-suspends while the Theme Editor is open so a live graph never fights the GPU.
  • Sign-in actually signs you in. Google and GitHub OAuth are wired through — the buttons stopped being ghosts.
  • Analytics behind a first-party proxy. PostHog runs on our own path, so no third-party trackers sit on the page.

0.9.1 — Dispersion · 18 July 2026#

  • Docs groups landed in force: Settings, IDE, Chat, 3D Viewer, Agents, and Theme Editor — mirrored from the studio repo, plain markdown every one of them, no site-specific syntax.
  • Wider reading surface. The docs shell went to 90rem with 16px prose and syntax-highlighted code, so a page reads at a desk instead of a phone.
  • Memory group published with a sticky-header fix so long pages keep their bearings while you scroll.

0.9.0 — Condensation · 4 July 2026#

  • The organs architecture. Scribe and decay organs over a multi-tenant substrate, local-first by doctrine — memory that works the way the machine does, not the way a filing cabinet does.
  • Free model workers wired into the pipeline, with the experience-density insight from the 29-hour session folded in.

0.8.0 — First light · 10 June 2026#

  • The editor, the code index, and the graph — working fully offline, before anything left the machine.